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credits Antoni Rayzhekov concept, visuals, music, software&hardware, performer; Katharina Köller dramaturgy, performer, voice, organisation

10VE: Sequence for two
Antoni Rayzhekov a.k.a. Zeos
Katharina Köller

“10VE” is a contemporary audio-visual participatory composition for two actuators and an audience. We built a special Aparatus that tracks our bio-signals and drives the musical composition as well as a motion detection system tracking the audience's presence. By sonifying the emotional relation between us - as performers - and between us - as one group with the audience, we create a musical representation of the psycho-physical processes occurring in all of us during the performance.

Public viewing of work in progress at ATALAIA Artes Performatives festival Oct. 2014 at Antiga Cadeia de Ourique, Portugal

10VE at Antiga Cadeia de Ourique
participatory musical composition
Antoni Razyhekov a.k.a Zeos
Katharina Koeller

Luanna Jimenes

assistance on site
Luanna Jimenes
Giuliano Obici
Ana Nobre
Helena Vaz
Miguel Gomes

special thanks to
The Firefighter Brigade of Ourique

supported by
BKA Austria
ATALAIA Portugal

powered bySenseStage https://www.sensestage.eu - Wireless Sensor Hardware and custom build bio-feedback sensor array

VVVV http://vvvv.org - projection mapping, visuals, biofeedback signal processing & audience motion tracking

Max4Live - sound synthesis and music

zeos, Tuesday, Nov 11th 2014 Digg | Tweet | Delicious 1 comments  

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A generative and visual narrative about words and memories.

In several sequences, words are picked up from a list of sentences symbolizing memories. They are gathered according to generative algorithms. The system tries to evoke the meandering behavior of memories. Most of the motion graphics used would work in real time.

Made with VVVV (multipurpose toolkit) and Adobe After Effects.

Created by Christophe Monchalin (Programming, motion graphics and texts)

Music: Yann Deval
Sound design: Antonin Rey
Mix: Florent Arsac

Thanks to:
Yann Deval
Dorine Boeldieu
François Badoud
Marie Gautraud
Silyn and Holly
Generative design team (http://www.generative-gestaltung.de)
Joreg (contributions : parasitic-design-a-vvvv-beginners-cookbook)
VVVV team (www.vvvv.org)

June 2014

Watch on Vimeo

Basically, I saw https://vimeo.com/23539090 (and its iterations) and wanted to experiment with it myself. Here, the colours represent notes and I threw in some variation in how and how often those notes are triggered. VVVV & Reason. File under exercise.

Urs Basteck, Friday, Nov 7th 2014 Digg | Tweet | Delicious comments on vimeo  

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Realtime live graphic composition done with C-MiX.
Video, dynamic text and generated 3D running full HD at 60FPS.
Music : Icicle - Minus
Recorded with FRAPS

Watch on Vimeo

siete|media realizó 5 diferentes instalaciones interactivas para una de las muestras de objetos Mayas más impresionante que se haya realizado. El video muestra una línea de tiempo interactiva, un mapa que muestra "El País Maya", cuatro maquetas mapeadas, la explicación de como interpretar una estela Maya y un sistema interactivo de encuestas. La exposición se realizó por primera vez en el Palacio Nacional de la Ciudad de México de enero de 2013 a Abril de 2014. Después de estas fechas la exposición viaja a Brasil y Paris.

siete|media, Friday, Nov 7th 2014 Digg | Tweet | Delicious comments on vimeo  

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GRADIENT is an abstract concept of continuously changing value, of transition between different states that occur everywhere - when shade is changing to light or cube is morphing to sphere, on the boundary between pure nature and life modified with technology.
When observing gradients at a closer look, we can notice how their apparent continuity is quantized with rhythms and patterns, and more gradients appear on edges of these details.

Showed at Moscow International Festival CIRCLE OF LIGHT 2014, on VDNKh, pavilion №12.
The artwork was awarded with the 1st prize of ARTVISION MODERN video mapping contest.
Info about festival: lightfest.ru

concept, visual idea, programming of graphics - Alexandra Gavrilova.
concept, visual idea, sound, mastering video - Sergey Titov.
synthesized with VVVV, SunVox, Nord Micro Modular.

stain, Thursday, Oct 30th 2014 Digg | Tweet | Delicious comments on vimeo  

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The ‘320° Licht’ installation of URBANSCREEN uses the cathedral-like beauty of the Gasometer Oberhausen as the starting point for a fascinating game with shapes and light.

Within a radius of 320 degrees graphic patterns grow and change on the 100-metre high inside wall of the Gasometer.

The observer experiences the interplay between real and virtual space, in which the Gasometer seems to dissolve into its own, filigree structures and yet finally always reverts to its clear shape. ’320° Licht’ is achieved with kind project support from Epson Germany.

With approx. 20,000 square meters of area played upon, the installation is among the world’s largest and technically most sophisticated interior projections - interconnecting 21 powerful projectors to one projection screen.

Duration (loop): approx. 22 min.

'320° Licht' is part of the exhibition ‘The Appearance of Beauty’ - the variety of beauty in art that is shown inside the Gasometer. The Gasometer Oberhausen opens this exhibition from 11th April until 30th December.

Please find detailed information on Gasometer Oberhausen (www.gasometer.de).

Art Director: Thorsten Bauer, Max Görgen, Till Botterweck, Julian Hölscher (julianhoelscher.de)
Creative Director: Thorsten Bauer
3D Supervisor: Peter Pflug
3D Designer: Till Botterweck
Music & Sound Design: Jonas Wiese (www.jonas-wiese.de)
Mock-up construction & Operator: Marcel Bückner
Project Manager: Majo Ussat

Documentation Director: Jonas Wiese
Camera: Thorbjörn Geisler
Slider Operator: Marcel Bückner
Edit: Jonas Wiese
Grading: Thorbjörn Geisler

THX for providing REAL brillant services: Intermediate Engineering (www.im-en.com)
Projection project partner: Epson Germany (www.epson.de)
3D Scan support: Leica Geosystems (www.leica-geosystems.de)
Audio support: www.audioease.com
Media-Engine support: WINGS VIOSO (www.europe.avstumpfl.com/en)
An www.URBANSCREEN.com production

URBANSCREEN, Thursday, Oct 30th 2014 Digg | Tweet | Delicious comments on vimeo  

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realtime rendering with VVVV in fullHD. captured with fraps. quaternion julia shader(tonfilm), feedbacks with textureFX(unc). beattracker+beatscanner(vux). video: didi bruckmayr
audio: sigi aigner/Leiermann redux. from the soundtrack of upcoming multimedia revue Who am I/Wer bin ich?/New Musictheatre Linz. fuckhead.at
supported by vice, noisey and noiseappeal records.

Didi Bruckmayr, Thursday, Oct 30th 2014 Digg | Tweet | Delicious comments on vimeo  

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Vision Nocturne presents Cubix, an interactive multitouch audiovisual installation, further developed during a two-week residency at iMAL and supported by Fédération Wallonie-Bruxelles.

Cubix consists in a cube of 27m3, shaped by a metalic structure and white translucide material. It generates abstract aesthetics from a simple cube, both sensorial and immersive. Cubix invites the public to enter the structure and discover its tactile, audio and visual dimension thanks to a multitouch table placed inside the cube and which allows visitors to make evolve projected animations on the cube.

project by Vision Nocturne

filmed by dmoprod (www.dmoprod.be)
Residence at Imal 5-12-2012( www.imal.org)
Live Dj set: Kopperniko (Rewind Concept)
Music Editing: Rawakari "Brownies In Vegas"
Editing Video: Vision Nocturne

Special Thanks @ Elliot Woods,VUX, VVVV community
Support by Fédération Wallonie-Bruxelles

Past date: IMAL-December 5,2012

                 OPUS V / Live.Art.Dance - March 3,2013

Newt date: Festival Art Numérique(warnethon)-of September 23, 2013 until October 4,2013.

                  Nuit Blanche (Brussels)- October 5,2013
                  Mira Festival- November 14-15-16,2013
Vision Nocturne, Thursday, Oct 30th 2014 Digg | Tweet | Delicious comments on vimeo  

anonymous user login


~12h ago

Solid_dan: @everyoneishappy thanks a lot!

~22h ago

everyoneishappy: @Solid_dan Becuase there are no UVs. Can use UV_Coords (DX11.GeomFX) from instance-noodles to add them if you want.

~1d ago

drehwurm: @sunep I made a thread in forum, thanks

~2d ago

sunep: @drehwurm: probably, but I think you need to be more specific about what you need to get a clear answer

~2d ago

drehwurm: Is there a way to render lot's of text into tables in Renderer?

~2d ago

honix: some music vvisuals https://vimeo.com/141719245

~2d ago

ggml: @u7: apple laptops peaked at node13

~2d ago

microdee: this should be in graphics links section: http://graphics.cs.williams.edu/data/meshes.xml

~2d ago

Solid_dan: Why dx11 mataballs doesn't work with phong or constant?