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http://cinimodstudio.com/project/walk-the-light-at-the-va/

It is a given that light changes space, but in “Walk the Light” it becomes the visitor who determines that change in the lighting. Their movement through the Victoria & Albert Museum‘s Exhibition Road tunnel entrance directly controls this innovative lighting installation.

This experimental interactive lighting design project creates a band of white light that physically follows the visitor, forming a bright line of light tracking their journey. As one person passes, the white light jumps to the next arrival. Either side of the white band, washes of strong colour are pushed and pulled along the tunnel creating an ambient lighting effect that represents the overall ebb and flow of the day’s visitors. Throughout the day these colours shift in the hue and saturation as they respond to the prevailing direction of movement of the crowds.

Using a combination of technologies, including thermal camera tracking and Philips LED lighting mounted on a moving monorail, Walk The Light demonstrates lighting design’s increasing sophistication as it playfully – and beautifully — transforms the experience of arriving at the Museum.

Walk the Light is a site specific installation at the Victoria & Albert Musuem commissioned for the London Design Festival 2012 and sponsored by Philips Lighting. It is located in the V&A Exhibition Road tunnel entrance, and runs from 14 – 23 September 2012

Cinimod Studio, Tuesday, Nov 6th 2012 Digg | Tweet | Delicious comments on vimeo  

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Live audio reactive visual mixed with my vvvv based software CLONEMIXER.
Music : Truth - Radiation

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Soap bubbles filled with smoke are used as floating, bodiless projection surfaces. They show common dreams and desires, which too often burst like bubbles.

For this first Prototype we invented a combination of a fog and bubble machine. A bellow creates the bubbles by blowing the smoke through a tube, which was moistened with soapy water before. To enable the cameratracking in the dark, the soap bubbles are illuminated with infrared and also filmed with an IR camera. The position, size and movement of each bubble is recognized in the visual programming toolkit vvvv. Finaly a short-distance beamer projects the images on the calculated positions.

Lorenz Potthast & Fabricius Seifert
HfK Bremen 2012
Prof. Roland Lambrette

Music: Veddaskeer – Scenery of blurred Edges
Thanks: Markus Walthert, Malte Stiehl, Florian Born

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Experiment with particle made by Martin Zrcek and some pixel shader. Everything is generated in realtime with vvvv.

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VJing with mapping on cubical decoration

june 2012

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Music:Anacletu
record in realtime with vvvv

Ink, Tuesday, Nov 6th 2012 Digg | Tweet | Delicious comments on vimeo  

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Live audio reactive visual mixed with my vvvv based software CLONEMIXER.
music : Genotype - Breaking The Rules Of Sound

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Live audio reactive visual mixed with my vvvv based software CLONEMIXER.
Music : Who Is That DJ - Androgena (Original Step)

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Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~23d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable