» VL.NRT for stride
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VL.NRT for stride

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Non Realtime rendering for Stride, increments file name on every save, saves in separate dated folders, next to your patch, forces RGBA8 with a shader.

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VL.NRT_Stride.zip
02.11.21 [17:48 UTC] by catweasel | 336 downloads
Non Realtime rendering for Stride

urbandrone 08/12/2021 - 15:11

Thanks a million catweasel

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Shoutbox

~6h ago

joreg: Rewatch the 24th vvvvorldwide meetup here: https://www.youtube.com/live/gNszIiRAjDo?si=0RXF0pW73EUaRqGk

~7h ago

joreg: LINK - the vvvv summer camp 2024 is announced: https://visualprogramming.net/blog/2024/link-the-vvvv-summer-camp-24/

~2d ago

joreg: Tonight, May 3, vvvv meetup in Berlin or via stream: https://visualprogramming.net/blog/2024/24.-vvvv-worldwide-meetup/

~6d ago

joreg: Workshop on 02 05: Intro to the Stride 3D Engine. Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-intro-to-the-stride-3d-engine-in-vvvv/

~7d ago

joreg: The new vvvv Show-Off-Reel is out: https://vimeo.com/930568091

~13d ago

joreg: The summer season of vvvv workshops at The NODE Institute is out: https://thenodeinstitute.org/ss24-vvvv-intermediates/

~13d ago

domj: If you happen to be in Prague, come join us at the Schema workshop on Thursday 25.4. :) https://www.facebook.com/events/395516526614988/?ti=ls

~25d ago

joreg: Postponed: Next vvvv beginner course starting April 29: https://thenodeinstitute.org/courses/vvvv-beginner-class-summer-2024/