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Change Log - vvvv45beta25.1
acl(admin devvvv vvvvgroup)
released on 18 02 11
general
now with crack.exe (replacing uninstall.exe). run once! (as you do..)
no more registration of .v4p filetype on starting vvvv.exe. now only via crack!
splashscreen now shows up when starting patch via doubleclick
subtype and iobox bug fixes
especially enum bugs. additionally enum features: invalid enum entries now lead to red nodes. useful e.g. when you have a r (Value) to a channel that doesn't exist (e.g. the patch with the corrsponding sender might not be open)
effect enums now update correctly when code changed
added vvvv.exe.config file to support debugging sd4/vs2010.
fixed the EStringError when starting without arguments out of sd3.
no accidental root saving any longer
better help on using contributions in root
modules again open in a window when opened by windows explorer
correctly getting dummy node after changing nodename of a plugin node
it should no longer be a problem to work with projects of same filename but in different locations. for example (vvvv/effects/file1.fx and patches/foo/bar/file1.fx).
if a cached nodeinfo is invalid (for example file is corrupted) a red node will appear instead of a gray one without any pins.
GUI plugin templates added
nice help files for templates added
vvvv shouldn't block windows from shutting down if started with /shutup argument or no patch is edited or user doesn't chancel the quit command: vvvv-prevents-windows-shutting-down-(stillagain)
.csproj now available in "OpenInPatch" dialog
dtd updated
GUI
Finder & Window Switcher
fixed serveral memory leaks
other bug fixes
invalid enum entries now also can be found through the finder: the surrounding patch also gets red.
NodeBrowser
now includes username-tags again
clicking in a patch to hide the browser now creates a comment
drag'n'drop works again from standalone version
ProjectExplorer
the Add Reference dialog of C# projects can now browse for assemblies (additional to selecting assemblies from the GAC)
now supports adding existing documents to a project.
should give a hint if a referenced file is missing.
caused vvvv to crash if more than one reference was added at once.
CodeEditor
fixed copy and paste issues introduced in beta25
Ctrl+F invokes correct find-monolog again
indents brackets correctly.
supports auto indentation (Ctrl + I).
does not show runtime errors of previously compiled assembly.
handles local/global ("" vs <>) includes in .fx files correctly.
effect files use directory of vvvv.exe as global include path (for e.g. #include <effects/foo.fxh>).
only locally referenced fx files are copied in a clone operation.
fixed several memory leaks
PatchEditor
while making a connection in a patch space+rightclick simulates a middleclick
BoundingBox (EX9.Geometry): can now deal with meshes that have more subsets than attributetable entries.
plugininterface
fix: generic input pin didn't fetch new upstream interface if upstream node was recompiled.
added BinSize property to InputAttribute.
if creation of a plugin fails treat it as runtime error instead of creating a red node indicating that the plugin is missing.
do not use MEF to scan an assembly for plugins. use it only on plugin creation. better performance and fixes several issues, if for example classes attributed with a PluginInfo didn't implement IPluginBase or a PluginInfo was defined twice.
IDiffSpread<ISpread<T>> implementations didn't fire changed event if bin size changed.
added new extension methods Add, AddRange, Remove, RemoveAt, RemoveAll, RemoveRange, GetRange, IndexOf, Insert, InsertRange to ISpread<T>.
new modules
OpenURL (Network) opens a link or file with the systems default application