» elektromeier - KhronosProjector
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

elektromeier - KhronosProjector

Basically its made out of two components:
KhronosGenerator.v4p: A patch that generates a volumetric .dds texture. each frame of a movie is saved into a slice along the z axis.

KhronosProjector.fx: A Shader that takes a second texture to move each pixel of the generated volumetric along its z-axis. the brighter red part of the second texture the more back in time the pixel of the volumetexture apears. this shader is just a slight mofification of mr.benefits great tutorial shader (swap.fx)

anonymous user login

Shoutbox

~7h ago

Urbankind: circuitb:Wrongcop is epic! :)

~7h ago

joreg: @tobi: use GetSlice() as the patch i referred you to is demonstrating. or start a forum thread with your patch.

~8h ago

TobiTobsen123: hmm yes i can see the values...but how to handle them as seperate values? I need to forward them via TCP/IP...

~9h ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~10h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~12h ago

u7angel: @mediadog, make it a forum question.

~12h ago

u7angel: @mediadog, tty renderer ?

~15h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries