» Heavy Rotation Revisor
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Heavy Rotation Revisor

A game for four players: input from five radio stations is analyzed, cut up into abstract fragments and thrown onto the desk. By using the mouse and headphones, the players can listen to the fragments, combine them and create abstract sound scapes. Made with a vvvv21, a very early version.

more info athttp://www.involving-systems.com/hrr.html

{picture file=img/wiki_up//heavy_rotation.jpg}

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Shoutbox

~8h ago

Urbankind: circuitb:Wrongcop is epic! :)

~8h ago

joreg: @tobi: use GetSlice() as the patch i referred you to is demonstrating. or start a forum thread with your patch.

~8h ago

TobiTobsen123: hmm yes i can see the values...but how to handle them as seperate values? I need to forward them via TCP/IP...

~10h ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~10h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~13h ago

u7angel: @mediadog, make it a forum question.

~13h ago

u7angel: @mediadog, tty renderer ?

~15h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries