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logic

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To program sequences, interaction logic or any other more complex tasks, you should NOT start to wave the logic part deep into your patches but rather have a central command station where you handle all the logical states in an abstract way and send them as needed to other places in your patch.

Use Timeliner (Animation) for more sequence based logic. It has an Automata track to jump in the timeline.

For interaction and ON/OFF style logic it might be better to use Automata.

Other important nodes for basic logic programming are:

See also Frequently Used Nodes.



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Shoutbox

~5h ago

mediadog: Anyone going to SxSW next month?

~1d ago

alg: @elliotwoods ok, thx. I will pull it and check )

~1d ago

elliotwoods: now i've moved i'm pretty happy. a bit more complicated to manage an open source contrib, but easier to build/update/addonpack

~2d ago

alg: @elliot when you planning to push the changes to the repo?

~2d ago

elliotwoods: and we're back. :). @dujoducom - elias + co did an awesome job!

~2d ago

dujoducom: wow, I have been away for awhile and totally missed the plugin development improvements. Mind bogglingly awesome c# integration!!

~2d ago

elliotwoods: p.s. everyone, please dont comment on the opencv contrib for a moment! slow connection from far away :)

~2d ago

elliotwoods: @vvvvebmaster. if someone edits a post whilst i'm uploading a contrib, i have to reupload. also a comment counts as an edit..