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tonfilm-Plugins

Utils

First of all, thx to joreg that we finally have a node interface. i had the chance to visit the devs in berlin, where i was able to put a few thoughts in it and implemented the VVVV.Utils.VMath class?.

Download

All plugins are distributed with the addon pack, get it from the downloads

2d

Gui 2d

a set of nodes to build your own gui in a dx renderer:

there is a strange bug with reloading patches containing one of this nodes. so if you use this nodes load it once and work with it, to reload the patch, you have to close vvvv and reopen it...
http://vvvv.org/tiki-download_file.php?fileId=1929Gui2d.zip (25.53 Kb)</a>

Undistort

Initial version, implementation of the inverse function and finish by gregsn.

view:https://vvvv.svn.sourceforge.net/viewvc/vvvv/plugins/c%23/2d/Undistort/trunk/

checkout:

https://vvvv.svn.sourceforge.net/svnroot/vvvv/plugins/c%23/2d/Undistort/trunk/

Bilerp

3d linear interpolation

view:https://vvvv.svn.sourceforge.net/viewvc/vvvv/plugins/c%23/2d/Bilerp/trunk

checkout:

https://vvvv.svn.sourceforge.net/svnroot/vvvv/plugins/c%23/2d/Bilerp/trunk

3d

Wave3d

3-dimensinal version of gregsns wave shader.
view:https://vvvv.svn.sourceforge.net/viewvc/vvvv/plugins/c%23/3d/Wave3d/trunk

checkout:

https://vvvv.svn.sourceforge.net/svnroot/vvvv/plugins/c%23/3d/Wave3d/trunk

Trilerp

3d linear interpolation

view:https://vvvv.svn.sourceforge.net/viewvc/vvvv/plugins/c%23/3d/Trilerp/trunk

checkout:

https://vvvv.svn.sourceforge.net/svnroot/vvvv/plugins/c%23/3d/Trilerp/trunk

Animation

Particles

My first proof of concept node, a mix of a classic particle system and the boids algorithm. also shows how to split a large computation into two threads, to gain speed from a dual core cpu.

view:https://vvvv.svn.sourceforge.net/viewvc/vvvv/plugins/c%23/Animation/ParticlesThreaded/trunk

checkout:

https://vvvv.svn.sourceforge.net/svnroot/vvvv/plugins/c%23/Animation/ParticlesThreaded/trunk

Spreads

Simplex Noise

Smooth noise function in 1,2,3 and 4 dimensions. alternative to Perlin noise.

view:https://vvvv.svn.sourceforge.net/viewvc/vvvv/plugins/c%23/Spreads/SimplexNoise/trunk

checkout:

https://vvvv.svn.sourceforge.net/svnroot/vvvv/plugins/c%23/Spreads/SimplexNoise/trunk

by tf

anonymous user login

Shoutbox

~11h ago

Urbankind: circuitb:Wrongcop is epic! :)

~12h ago

joreg: @tobi: use GetSlice() as the patch i referred you to is demonstrating. or start a forum thread with your patch.

~12h ago

TobiTobsen123: hmm yes i can see the values...but how to handle them as seperate values? I need to forward them via TCP/IP...

~13h ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~14h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~16h ago

u7angel: @mediadog, make it a forum question.

~16h ago

u7angel: @mediadog, tty renderer ?

~19h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries