» Tutorial Geometry Morphing
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Tutorial Geometry Morphing

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TOC: Of Effects and Shaders
Back: Normals


be it image or geometry. morphing is cool. since morphing/blending geometry is actually quite simple to achieve with vvvv if you understand the basics here comes a little tutorial.

there are basically 2 approaches.

for a basic understanding best start with the cpu based approach!

don't be fooled by the boring screenshots! load your own meshes with XFile (EX9.Geometry Load) to have more fun during the tutorials!!

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Shoutbox

~11h ago

Urbankind: circuitb:Wrongcop is epic! :)

~12h ago

joreg: @tobi: use GetSlice() as the patch i referred you to is demonstrating. or start a forum thread with your patch.

~12h ago

TobiTobsen123: hmm yes i can see the values...but how to handle them as seperate values? I need to forward them via TCP/IP...

~13h ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~14h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~16h ago

u7angel: @mediadog, make it a forum question.

~17h ago

u7angel: @mediadog, tty renderer ?

~19h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries