» Vakuum
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Vakuum

Vakuum is an intermedia performance, a mixture of theatre, dance, music and interactive media. Within this performance these tools are merging into a multilayered image of changing concepts of identities.

The room and media layer was concepted and realized by David Brüll and Ingolf Heinsch, using vvvv for realtime content generation, projection mapping and the interactive synthesis of sound, movement, light and video projections.

In order to achieve the most flexible working process, where technology does not constrict the performer’s clearance, we have built a theatre mapping system which enables us to map different projection layers to any canvas on the stage.

With a bit of a brilliant formula we were able to project on movable objects, that were canvas and stage design together.

Watch Video

With: Nina Louise Vallon, Stefan Düe, Aljoscha Zinflou
Direction and Concept: Raman Zaya
Dramaturgy: Célestine Hennermann
Music: Jürgen Krekel
Room Concept and interactive Media: David Brüll, Ingolf Heinsch
Artistic consultation: Lorez Hippe
Assistant: Lisa Schindler

May 2008, Mousonturm Frankfurt, Germany

thanks to: vvvv(dot)org, satis & fy, meso digital interiors, mousonturm frankfurt

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Shoutbox

~8d ago

joreg: Postponed: Next vvvv beginner course starting April 29: https://thenodeinstitute.org/courses/vvvv-beginner-class-summer-2024/

~1mth ago

~1mth ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~1mth ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~2mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~2mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/