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vux-projects-reflections

<h1>Reflections</h1>

<h2>Synopsis</h2>

Reflections is a performance which explores the synchronicity between a performer and his environment.

The environment is the stage, which is the performer's playground.
But when the environment develops some perceptive abilities,
it starts to interact with the character.

Those interactions create a new form of reality opening unimagined perspectives.

<h2>Technical</h2>

The performance contains some highly technical and innovative circus skills and object manipulation,
fused with digital media techniques (tracking, projections, sound) to create a unique atmosphere.

The performer's actions are tracked in different ways:

  • Silhouette and feature extraction to detect body parts and their movements (hands, arms, feet...)
  • Color based object detection to detect objects, with collision maps to get the interactions between the performer and the objects.
  • Sensors are on the performer to detect some slight move changes that are not possible to detect with tracking.

All that data is then sent to the main program (specifically designed) which processes this data to update the environment in different ways:

  • Sound and Music update (which itself sends it's own data to the main program).
  • Projection Update depending either on motion data or sound data.

Softwares used:

  • Eyeweb: Motion tracking and data analysis.
  • vvvv: Projections and some data analysis.
  • NTP (in house): Main controller, glues all together.

<h2>Screenshots</h2>

Centroids extraction from eyesweb. A rotating staff is automatically attached to each hand, spinning speed being adjusted depending on quantity of motion.

by vux

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Shoutbox

~12h ago

Urbankind: circuitb:Wrongcop is epic! :)

~12h ago

joreg: @tobi: use GetSlice() as the patch i referred you to is demonstrating. or start a forum thread with your patch.

~12h ago

TobiTobsen123: hmm yes i can see the values...but how to handle them as seperate values? I need to forward them via TCP/IP...

~14h ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~14h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~17h ago

u7angel: @mediadog, make it a forum question.

~17h ago

u7angel: @mediadog, tty renderer ?

~19h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries