Grid and light

Hi,

I used a grid(DX9) to form some waves and apply a texture on that, but i am not able to use light in this scenario. the only way i know is via a phongpoint, while the grid only has a layer output pin, but the phongpoint needs a mesh.
what can i do?

thanks,
Pony

there is a node called Grid (EX9.Geometry) . connect this to your phongpoint or any other shader. hope this helps.

i assume that you use arbitrary transformations.in that case have a look at joreg’s GridDeform patch in this thread:
http://vvvv.org/tiki-view_forum_thread.php?comments_parentId=12691&topics_threshold=0&topics_offset=4&topics_sort_mode=lastPost_desc&topics_find=&forumId=7