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mr_Spread

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Registered since 02/08/08
Last seen 04/02/23
Forum Profile mr_Spread

This is a list of contributions to the website made by user mr_Spread. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user mr_Spread. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user mr_Spread. Every revision of a content type created will show up seperately here.

Title Type Created date
shout by mr_Spread Blog Post 4 years 11 weeks ago
shout by mr_Spread Blog Post 4 years 11 weeks ago
shout by mr_Spread Blog Post 13 years 45 weeks ago
u´re invited for... Blog Post 15 years 37 weeks ago
exercise everything _... Blog Post 15 years 37 weeks ago
Bring your Gear to ..... Blog Post 15 years 37 weeks ago
shout by mr_Spread Blog Post 15 years 38 weeks ago
shout by mr_Spread Blog Post 15 years 38 weeks ago
share Global _ 2007 (... Blog Post 15 years 38 weeks ago
Share @ Wiesbaden 3 Blog Post 15 years 38 weeks ago
the value_ Blog Post 15 years 38 weeks ago
t4 Cam_ Blog Post 15 years 39 weeks ago
shout by mr_Spread Blog Post 15 years 39 weeks ago

This is a list of contributions to the website made by user mr_Spread. Every revision of a content type created will show up seperately here.


Born in Frankfurt-Area, beeing a very 1rst hour vvvv-"Dinosaur" and former Fraunhofer-Student,
focused in any natural NUI-& AR-Devices ( touch + non.. ) in love with prototyping Environments,
then after leaving Wiesbaden ( Germany ) now living at supergreen south east "Seaside" of Berlin.
So using vvvv since the first public Release Version 3.1 / early 2002, as an former A.i.R. @ MESO
in Frankfurt, and later supporting a NY based "Share"-movement as an early "OpenSource"-Activist..

Developing many own prototyped "Theremin-Devices".. / Vjing since 1998 within 30-40 vvvvClips
/ 2004-2010 imported as co-founder of the OpenSource "SHARE GLOBAL" NETWORK ( from NYC )
for LIVE improvisation and audiovisual performances, as the 2nd node of then 30 cities worldwide,
in peaktime, made for musicians and presenting their selfmade Hard- & Software Controllers and
many more DIY-Networkers, with their interactive, cross media projects..

Now, after being "offline" for a while.. over a very dark depression..
Soon preparing my forthcoming later "work in progress" again..

BTW: the following Software i was using since mid 90ies..
started with Houdini in '96, then many others parallel to vvvv..
but fallen in lovvvve with vvvv since 2002..

  • VVVV ( 3D )( VR )( AR )( XR )( PROTOTYPING )( 3D AUDIO )
  • Houdini ( 3D )
  • Blender ( 3D )
  • Cinema4D ( 3D )
  • Maya ( 3D )
  • Fusion ( 3D )
  • After Effects ( 2D/3D )
  • Combustion ( 2D/3D )
  • ZBrush ( 3D )
  • Davinci Resolve ( 2D )
  • Premiere Pro ( 2D )
  • Final Cut Pro ( 2D )
  • Avid Media Composer ( 2D )
  • Resolume Arena ( 2D )
  • Dreamweaver ( 2D )
  • Photoshop ( 2D)
  • Python ( for some Hardware Pipelines ,)
  • CATIA ( CAD )
  • Rhino ( 3D )
  • Cura ( 3D )
  • DIRECTOR-Authoring ( 2D )
  • DVD-Authoring ( 2D )
  • Unity ( 3D )

Sound:

  • Nuendo ( 3D AUDIO )
  • Ableton LIVE
  • MAX Msp
  • Reaktor (Synth)
  • Reason
  • Recordbox Dj
  • Traktor Dj
  • Serato Dj
  • Cubase
  • Audition
  • Audacity
  • Wavelab..

and many more iOS-Softwaresynths.. ; )

( below ) .............................................................
................................this is now my vvvv- "Archive"..

So, feel free to Contact Me*
via email..

  • for freelance Motion Design,

Conceptual Interaction Architechture,
UX, AR, VR and Cross Media Consulting,
Workshops etc.

© Copyright by ENUM |

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VIDEO https://vimeo.com/52077875 ( documentation is coming later! )

© Copyright by ENUM |

  • kind a 'multichannel- environment'.. ( soon! )
  • NOT like a 'vj-tool' but made to search, grab, map and comment movies, off- & online.. ( below )

VIDEO ( and documentation comes later! )

( those projects are made for a later conceptual second release )

© Copyright by ENUM |

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  • Cofounder of SHARE GLOBAL = Global Network Community ( 2004 - 2010 )

WIESBADEN = https://vimeo.com/user646965/videos ( lowres. )

former Sub-Website: friends-of-tracking-data(.org) now offline.. ( SOLD )

the Tools we´ve mainly supported in our weekly/monthly "featured Projects"
& audiovisual "realworld" Jam/Sessions for djs/musicians and visual artists..
were VVVV.. / MaxMSP / MODUL 8 / RESOLUME / PURE DATA / ABLETON LIVE ( i.e.)
and many other diy-/hardware/developers..

  • The origin "Mother"- Project was founded 2001 in New York City by Barry Manalog,

Daniel Smith and GeoffGDAM. / SHARE GLOBAL = http://www.share.dj/global/ ( offline )

alike inspired by the early VVVV-Community & the great NY-Share People,
my Intention - first to say - was focused in different levels, into "to share"
of my doings in Wiesbaden, bringing home that "Sons of Paik & FluXus..",
now 50 Years later, may call it re-booted in "FluXustown" as my own Tribute
to Nam June Paik ( and his GlobalGroove 1971-1974 ) while he was a Pioneer
of the Videoart ( http://en.wikipedia.org/wiki/Nam_June_Paik ) and an early
member of FluXus 1962, together with Maciunas, Cage and others ..

FluXus = was the first international Community, for artists ..
after that 1964 Maciunas moved to New York City..

"SHARE" now is one of the early & most important "Open Source-Communities" worldwide,
( founded 2001 ) as an early example before CreativeCommons.org ( i.e. CTM 2007 )
as one of the early OpenNetworks talking about "to open" Copyrights and using
Realtime Video*. Now we´re often invited to talk about us + Creative Commons
( i.e. MIT, in Boston / March 2007 or CTM, Clubtransmediale 2007 / Geneva .. )

Further Information, read = http://www.share.dj/global/diy ( offline )

  • Today, it´s funny to see the "share"-button @ Youtube, Vimeo and others ..

Youtube then was founded later, in feb. 2005..
;(

  • SHARE is an organization dedicated to supporting collaboration and knowledge exchange in new media communities. Local SHARE groups hold free, open jams and workshops in their communities. Participants bring their portable equipment, plug into our system, improvise on each others' signal and perform live audio and video. SHARE GLOBAL happens weekly to monthly in now over 30 cities around the world..

SHARE WIESBADEN was the 2nd - 3rd Node on worldmap 2004 - 2010..

/within i´ve organized 2 Festivals for my Tribute to Nam June Paik, FluXus & the Roots of Media Art ..

©© Supported by ENUM |

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SHARE WIESBADEN | now managed from: BERLIN ( Germany )
http://share.dj/global/ WIESBADEN ( offline )

  • OurClaim: 'share with friends, share global' ..

/( 1rst in Europe* / © since 2004 )

SHARE GLOBAL - MEDIA NETWORK COMMUNITY -
with over 30 Nodes worldwide.. + Nomad ( John Hopkins )

in New York City ( 1. )
Montréal ( 2. )
Wiesbaden ( 3. )
San Diego ( 4. )
Melbourne, ..
Los Angeles,
San Fransisco,
Berlin,
Bremen,
Budapest,
St. Petersburgh ( Russia ),
Stavanger ( Norway ),
Edinburgh,
Zürich,
Belgrad,
Prague,
Wels,( Austria ),
Udine ( Italy ),
San Jose,
Geneva ( Mapping Festival )
Boston ( Cambridge )
Denver, ..
Lisabon ( New* )
Warschau ( New* )
Moskau ( New* )
Paris ( New* )
Vienna ( New* )
Copenhagen ( New* )
Bruxelles ( New* )
Amsterdam ( New* ) ..

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( german )

  • Share ist ein globales Netzwerk von Medienkünstlern und Medien-

schaffenden mit Standorten in USA, Kanada, Australien und Europa.
Mit wachsendem Erfolg organisieren wir Veranstaltungen zum Thema
Medienkunst und Medientechnik. Darüber hinaus sind wir auf ebenfalls
internationalen Festivals im Bereich Multimedia und Medienkunst vertreten.

©© 2004 - 2010 / Supported by ENUM |


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2008 physically prototyping an iBar for MINDSTORM ( London / UK )

Mindstorm >>> the interface revolution.. ( 2008! )

  • this Prototype i´ve setup the technical part to build up a first demo of an 14m iBar ..

( Client: Lucien Barriere / PARIS )

  • Mindstorm was/is the world's foremost interactive surface company,

known for its focus on quality, innovation and leading-edge technology.

This award-winning software company that helps you do more
with surfaces than you ever thought possible. Across surfaces,
industries and across the globe, Mindstorm transforms otherwise
static surfaces into intelligent displays, and passive customers
into active participants. "..

see http://mindstorm.com/about ( offline )
VIDEO = http://www.vimeo.com/3850742 ( just for Clients.. )
PICTURES = http://www.flickr.com/photos/34735662@N03/ ( just for Clients.. )


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  • One of my favorite projects 1:1:1 ( Theremin Device 01/2005 )

VIDEO = http://www.vimeo.com/1508156 ( lowres. )

  • This "Theremin"- Prototype is my "Hommage to the Technics MKII " ( Vinyl-Device )

and it`s made to play the different levels of the '4Channel mp3player' H²O-Remote
with the given vvvvj-patch inside ( 4 mp3s + the Visual together.. )

instead of using finalScratch, midi-controller, toggles etc.
using different levels of the users body-Resistance* ( 9V )

about the title: 1|1|1 spoken: one one one ( means 1:1:1 )
//////////// 1 CHN for audio,
/////////// 1 for the graphics
////////// 1 for the bodyfeeling: in Volt ( 9V )

The Claim: what you hear, is what you see, is what you feel ! ..
synced as 1 | intouch with data ! ( as liquid* data )

Controller: the Body Resistance ( User )
Audio: 3-4 levels together ( Sounddesign: i.e Noise )
Software: VVVV / ( )

© Copyright by ENUM |

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  • the next project was called: " 4T Cam" ( 2004 )

VIDEO = http://www.vimeo.com/1452925 ( lowres. )

  • this Prototype was a handmade Camera, whith a built-in "Color-analysing-System" ( vvvv, without fft )

The Camera ( 4T_ / my Tribute to Tamás Waliczky* ) is an own physical device camera concept, fixed on the body of an 80's Polaroid, combined with a small sized Highres WebCam, a laserpointer & display for the Orientation and a FLOCK OF BIRDS as the physical motiontracker mapped to an early vvvv patch for analysing colors in front of the Camera, to transform the wireframes, fft-synced to the given music of SOLVENT .. / to remote the ( handmade! ) '3D VISUAL' in Realtime via the real space flight over each color of the environment, focused at the patched server cables ..

/*for my former Professor Tamás Waliczky ( from ZKM / http://www.waliczky.com/ )
i was prototyping, this early camera concept, as my so called "Tapedtrashtrackingtool.." aka: 4T.

Motion Tracker: http://www.ascension-tech.com/products/flockofbirds.php
Audio: http://www.suctionrecords.com/solvent/
Software: VVVV / ( http://vvvv.org )

© Copyright by ENUM |

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  • this project was called: "play_Jelly" ( 2004 )

VIDEO = http://www.vimeo.com/1452741 ( lowres. )
play_Jelly ( 2004 ) is a 3 level "Particle System" ( with 20.000 Quads )
using an IR-frame( xy )plus an Upgrade ( z-depth ) in the
middle..

This Project was focused in a kind of my first touchless Interface,
as an interactive musicvideo, using an IR-Controller ( ELO TOUCH ),
modified with another z-depth in the centre of the frame,
to navigate the Particle System >WITHOUT< touching ..

Controller: IR-/ Infrared Device xyz-depth )
Audio: http://lastfm.de/music/Jan+Jelinek
Software: VVVV / ( )

1rst audiolevel was mapped for the watermove.. fft )
2nd audiolevel was mapped to the jellyfisch.. fft )
3rd input ( IR-Touchframe ) mapped to xyz-depth ..

© Copyright by ENUM |

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  • the next project was called: " WireworldCam" ( 2003 )

VIDEO = http://www.vimeo.com/1453055 ( lowres. )

  • This Project was a handmade musicvideo, while using the Movement

of my physical "Gamepad" ( sitting infront of my "3D-Television Setup" )
live recorded to an early DVD-Recording Hardware.

Note: every movement was added to another, plus toggles..
( further and further, for getting a real chaotic "Dynamic System".. )
1rst level = mapped to the toggles.. ( GamePad ) 2nd level = mapped to physical moves.. ( xyz-depth ) 3rd input = mapped to frequency/of music.. ( improvised + fft )

The 4th input was mapped to maintoggle Start: Logo Animation )
Presentation = using GamePad for "VisualMusic" ( 2003 )
Idea = love watching clouds in the Sky ( as "cloud pictures" )

Controller: Microsoft Sidewinder Game Pad ( Gamepad )
Audio: http://lastfm.de/music/Autechre
Software: VVVV / ( )

© Copyright by ENUM |

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VIDEO = http://vimeo.com/4676581 ( CTM 2004, Berlin / fft + lowres. )
DemoReel 2001-2004 = http://www.vimeo.com/1490997 ( 31x vvvvvvv~.. / lowres. )

  • This conceptual Discipline was made to create improvised and draft Visuals, while the Dj is playing

his music, as a real spontaneous & impulsively music visualisation to increase my own Graphics, myself..
instead of the typical Problem at the "Picture+Sound-Synergy" Visual Artists allways trying to find the
perfect Sync only inside of the "Beatcount" as cold as clean that Visuals, electronic Music, CGI and /or
narrative "Character Animations" won´t make it better.

Long time ago ( vvvv without fft ) i was in love with some tracks i´ve looped as possible,
after hours testing each patch, with another music hours again, then changing, again & again..
for getting the right feeling about, balancing dynamic, speed or the color mood as open as possible,
then having "the Goal" for each Viewer he´s getting his own "Point of View" watching each selective
focused Element of the Graphics "headsynced" to the Non-Realtime Music ( outside of the recorded DVD ).

Suggestion: please having a &quot VVVV Live Patching Award" at Node2010 ( without fft, presets.. )
Software: VVVV / starting with the grey window( )

© Copyright by ENUM |


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  • the next "bigger project" was former called.. GENTV

GENTV = &quot Generative Network Television " ( 2004 - 2006 )

VIDEO = http://www.vimeo.com/1503941 ( lowres. )

  • This Prototype was made to create an augmented( AR-)Television Setup,

later having the first realtime "Interactive Television" @ my University,
as an earlyBird( again ) my former Professors don´t understood this,
long time before Youtube was starting, we could have a Realtime System
for our 1.4 Mio.EUR "Virtual Studio"( http://www.orad.co.il/ ) instead of using that
antiquated Non-Realtime "3D-MAX"( ORAD gave us ! ) together with an "own"
and "IP-based" Content Management Tool, collecting the 2D/3D-Animations
of our Students, they´ve made each Semester ..

( for that, i´ve create the Claim: "GENTV is made to reboot MTV "..

While my first Study: GENTV = &quot Generative Network Television " ( 01 / 2004 )

and have even recorded over around 70-80 Clips ( each 3-4 min.) for the first "IPTV-Server" i´ve build,
like Festival Documentations, Installations & Vj-Reels, streamed over a second level, using that both early
Real- & Apple-Broadcaster ( installed on different PCs, included a first "OnDemand" for mobile Devices.. )

Motion Tracker: "ORAD-Technology "( http://www.orad.co.il/ )
++ FLOCK OF BIRDS ( http://www.ascension-tech.com/products/flockofbirds.php )

Streaming: Real Media PC ) / Apple Broadcaster MAC )
Software: VVVV IP-Server + OnAirDesign ) / 3D-MAX / MAYA / After Effects, ..
Set Design: 3D-Realtime, with "Chat over Video" ( while: IPTV-Streaming )
Status: offline ( Since November 2006 )

© Copyright by ENUM |


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1. Preview: ( " iHeaven " / further details, are coming soon.. )


2. Preview:

  • first testing an own "flow motion" ( kind a biofeedback concept ) © 2006-2008

© Copyright by ENUM |

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anonymous user login

Shoutbox

~2d ago

joreg: Workshop on 02 05: Intro to the Stride 3D Engine. Signup here: https://thenodeinstitute.org/courses/ss24-vvvv-intro-to-the-stride-3d-engine-in-vvvv/

~3d ago

joreg: The new vvvv Show-Off-Reel is out: https://vimeo.com/930568091

~9d ago

joreg: The summer season of vvvv workshops at The NODE Institute is out: https://thenodeinstitute.org/ss24-vvvv-intermediates/

~9d ago

domj: If you happen to be in Prague, come join us at the Schema workshop on Thursday 25.4. :) https://www.facebook.com/events/395516526614988/?ti=ls

~21d ago

joreg: Postponed: Next vvvv beginner course starting April 29: https://thenodeinstitute.org/courses/vvvv-beginner-class-summer-2024/