This is a list of contributions to the website made by user viktor. Every revision of a content type created will show up seperately here.
This is a list of contributions to the website made by user viktor. Every revision of a content type created will show up seperately here.
Title | Type | Created date |
---|---|---|
re: quicktime | Forum Reply | 13 years 50 weeks ago |
re: Scaling a group | Forum Reply | 13 years 50 weeks ago |
re: Optimization | Forum Reply | 13 years 50 weeks ago |
re: dynamic video... | Forum Reply | 13 years 50 weeks ago |
re: global variables ? | Forum Reply | 13 years 50 weeks ago |
Matrox dualhead2go and... | Forum Post | 13 years 50 weeks ago |
re: .m2v video clips | Forum Reply | 13 years 50 weeks ago |
re: best option for... | Forum Reply | 13 years 50 weeks ago |
This is a list of contributions to the website made by user viktor. Every revision of a content type created will show up seperately here.
Title | Type | Created date |
---|---|---|
shout by viktor | Blog Post | 15 years 42 weeks ago |
shout by viktor | Blog Post | 16 years 5 weeks ago |
shout by viktor | Blog Post | 16 years 5 weeks ago |
shout by viktor | Blog Post | 16 years 7 weeks ago |
shout by viktor | Blog Post | 16 years 12 weeks ago |
shout by viktor | Blog Post | 16 years 16 weeks ago |
shout by viktor | Blog Post | 16 years 16 weeks ago |
shout by viktor | Blog Post | 16 years 20 weeks ago |
shout by viktor | Blog Post | 16 years 25 weeks ago |
shout by viktor | Blog Post | 16 years 27 weeks ago |
shout by viktor | Blog Post | 16 years 27 weeks ago |
shout by viktor | Blog Post | 16 years 27 weeks ago |
shout by viktor | Blog Post | 16 years 27 weeks ago |
shout by viktor | Blog Post | 16 years 27 weeks ago |
shout by viktor | Blog Post | 18 years 5 weeks ago |
shout by viktor | Blog Post | 18 years 5 weeks ago |
shout by viktor | Blog Post | 18 years 9 weeks ago |
This is a list of contributions to the website made by user viktor. Every revision of a content type created will show up seperately here.
Verlet integration is a method for calculating the trajectories of particles in molecular dynamics simulations.
Wikipedia link
Download Verlet2D patch with help file fixed and spreaded by dottore
Download Verlet2D patch with help file fixed and spreaded by kalle
Point sprite renders a screen aligned quad for every vertex streamed to the shader, thus minimizing cpu cycles and drawing calls to the gpu. This technique is mostly used for rendering particles.
Download PointSprites.fx with help patch
anonymous user login
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