7.0
7.0
vvvv

A visual live-programming environment that takes you from rapid prototyping to final production.


Visual Live-Programming with vvvv


Very Visual

vvvv is a visual-first live programming environment for the .NET ecosystem. Its language VL combines metaphors known from dataflow, functional and object oriented programming.

There is no need to write any code, unless you really want to.

Inherently Fast

vvvv programs are compiled and run on the .NET virtual machine. As such they are as fast as if you’d write them in C#.

Want to use all the cores of your CPU? With VL it requires no rocket science to have parts of your program run on separate threads.

Quick To Iterate

vvvv has one mode: Runtime. Modify your program while it is running, compilation happens in the background.

With its state hot-reload technology, vvvv saves you precious time: There is no need to restart your program to see the effects of changes you make.

Ready To Connect

vvvv comes with support for many hardware devices, like color and depth cameras, the serial port,…

Also, it speaks most common protocols, like OSC, Midi, UDP, TCP, Redis, DMX, Art-Net, Firmata, ZMQ, MQTT, Websocket, HTTP, RCP,…

Open To Extend

vvvv can be extended with custom nodes written in pure C#. No proprietary plugin-wrapping boilerplate code is needed.

This allows you to directly consume almost any .NET library from nuget.org, without having to write a single line of code.

Proven To Perform
vvvv’s initial release was in 2002. It is since in use by people around the world to build live-shows, permanent interactive/immersive experiences and custom media servers.
Built To Be Learned

vvvv comes with a built-in HelpBrowser that gives you direct access to examples and explanations. A series of video tutorials provides you with the fundamentals in no time.

If you need a hand, a caring community is waiting for you to join. vvvv’s chat and forums are both open 24/7.

The Road Ahead
Want to know what we are currently working on and what to expect in upcoming releases?
Check Our Roadmap
Multi-Paradigm
  • Combines metaphors known from dataflow, functional and object-oriented programming
  • Strictly evaluated
  • Regions aka visual code blocks (loops, if, delegates, ...)
  • Process nodes aka simple lifetime management
  • Adaptive nodes aka adhoc polymorphism
Advanced Type System
  • Statically typed
  • Automagic type inference
  • First class support for mutable and immutable datatypes
  • Generics aka parametric polymorphism (with bounded quantification)
  • Interfaces aka subtype polymorphism
Supportive IDE
  • Runtime value inspection
  • Reactive/Async programming
  • Easy multithreading
  • Compiles to C# using Roslyn
  • Consumes any .NET assembly by providing all methods as nodes
Core Libraries
  • 2d drawing (GPU accelerated) with SVG and PDF export based on SkiaSharp
  • Dear ImGui based rapid UI creation
  • Serialization, async File IO, XML and JSON parsing and generation
  • 2d and 3d math library with collision detection operations
3D rendering
  • High-level scenegraph based workflow with lights, shadows, an extensive material pipeline and various PostFX (ambient occlusion, depth of field, …)
  • Low-level shader based workflow with full access to the engine
  • OpenXR support
  • Based on the Stride 3d Engine
  • WebRenderer based on CEF
Visual GPU programming
  • Procedural noise
  • Signed distance field rendering
  • Customizable particle systems
  • Vector fields
  • Fluid simulation
  • Provided via the contributed FUSE library
Computer Vision
  • Image filters
  • Feature detection and tracking
  • Aruco 3D marker tracking
  • Camera and projector calibration
  • Based on OpenCVSharp
Machine Learning
  • Use GPU accelerated MediaPipe models
  • Controlling Wekinator models is available via a contributed package
Devices and IO Protocols
  • Kinect v1, v2, Azure
  • Intel RealSense, Orbbec Astra, StereoLabs ZED, Nuitrack
  • Industrial cameras by The Imaging Source
  • uEye & uEye+ cameras by IDS-Imaging
  • Hand tracking devices by Ultraleap
  • DeckLink capture cards by Blackmagic Design
  • SerialPort, OSC, MIDI, Redis, DMX, Art-Net, Firmata, UDP, TCP, RCP, WebSocket, HTTP, ZMQ, MQTT, …
Anything missing?

Showcase


Showreels

Recent Projects

Machine Dreams: Biophilia
Refik Anadol Studio

Machine Dreams: Biophilia

Unfolding across the parametric architectural surface of Google’s Charleston East Corridor atrium, Machine Dreams: Biophilia is a large-scale immersive media installation.

You Are Part of History
SCHNELLE BUNTE BILDER

You Are Part of History

A series of six interconnected and highly participative media installations for the new permanent exhibition at the Haus der Geschichte in Bonn. A continuous media narrative that shifts the focus within the museum: Away from the object alone and toward the visitors themselves.

KUWAIT PAVILLION - EXPO OSAKA
m-box

KUWAIT PAVILLION - EXPO OSAKA

For the presentation of the state of Kuwait at the Expo 2025 in Osaka, m box created an interactive projection onto an oval dome. Visitors shared their visions for the future that were transformed into stars using AI-generation.

Deutsches Schifffahrtsmuseum
SCHNELLE BUNTE BILDER

Deutsches Schifffahrtsmuseum

A series of interactive media exhibits spread across the main exhibition areas: Environment, Physics, Equipment, Research and Shipbuilding - For the new permanent exhibition Ship Realms – The Ocean and Us at the German Maritime Museum in Bremerhaven.

Museum Of Change
SHA.ART

Museum Of Change

The MOC is an AI art museum in public space in the center of Vienna. It is a living, holistic work of art composed of light, sound, image, space, and interaction between humans and artificial intelligence. Comprised of a 360° projection and more…

There are 49 recent projects to discover.

Learn


Community


vvvv Community Hub

Community Hub

Explore vvvv's ecosystem of people, businesses and educational institutions

Join us for a chat

Chat

Join us for a chat: Get help 24/7 or just hang out with your fellow patchers.

Join and organize meetups on Mobilizon

Meetups

Join us for a meetup: real-world, in-person drinks and presentations around vvvv.

vvvv Forum

Forum

Get answers to your questions or find them in existing discussions in the vvvv forum.

Licensing


T.R.U.S.T

vvvv is protected by our (pattern pending) T.R.U.S.T model:

  • No copy-protection
  • No feature limitations
  • No mandatory registration
  • We trust you to declare your commercial use of vvvv correctly.

That’s the world we want to live in. If vvvv helps you make a living, then help us make a living by providing vvvv for you.

Commercial Use

Any commercial use requires a per-developer license. Commercial use includes academic research and usage by NPOs and NFT artists.

Buy licenses

Free Use

vvvv can be used freely without any limitations for the following purposes:

  • Evaluation
  • Non-commercial use
  • FOSS development
  • Contribution development
  • Teaching and learning vvvv

Support


Request a Tour

Curious to learn how vvvv can help you get things done?

We'd like to give you a tour!

  • A free screenshare call to walk you through vvvv
  • Giving you an overview and helping you getting started
  • Answering all your questions

Custom Training

Looking to give your vvvv expertise a jump start?

We get you up to speed!

  • Basic training for teams
  • Specialized training for teams and individuals
  • A Custom learning experience in accordance with your requirements

Custom Support

Using vvvv in a commercial project and need a hand?

Our engineering team is here to help!

  • Guiding you in planning the structure of your application
  • Sharing responsibility for the success of your project
  • Custom feature development

Download


vvvv is free without any restrictions for non-commercial use.
Commercial use requires a License.

vvvv gamma

First released in April 2020, vvvv gamma is the next generation of vvvv, entirely rewritten from scratch.

Download: Stable
  Version: 7.1
Download: Preview
  Unstable, daily preview builds
Download: Stable
  Version: 7.1
Download: Preview
  Unstable, daily preview builds

vvvv does not have a native version for macOS!

But if you`re running on Apple silicon and using Parallels is an option for you, please use the "Windows Arm" builds and see Running vvvv on a Mac for some fine-print!

Packs and Extensions

Pack Browser

By default vvvv ships with small range of core libraries. Here you can browse all available optional packs to see what functionality can be added as needed. Extensions are packs that extend vvvv itself.

Explore Packs
Or are you looking for the now legendary vvvv beta ?

Contact


Imprint

vvvv - Dießl & Gregor GbR
Oranienstrasse 10
10997 Berlin/Germany
VAT: DE275566955

groupӘvvvv.org

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