» Trying to extend GetVertexData (DX11.GeomFX) by TexCoord1...
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Trying to extend GetVertexData (DX11.GeomFX) by TexCoord1...

Hi evvvverybody,
after four years i'm giving it another try:
Tampering meshes with two UV-sets in DX11 including reading/writing to disk. I hope we can figure this ut this time.
I started adapting GetVertexData and it's geometry shaders, but obviously the expansion does not work as expected.
Link to a new forum thread might follow ;)

blausand, Tuesday, Jan 22nd 2019 Digg | Tweet | Delicious 0 comments  
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