» GraphicalAutomata
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GraphicalAutomata

From now on you can easily design your very complex logical state machine for the Automata (Animation) node with a graphical editor called Qfsm. Stefan Duffner, the developer of Qfsm, kindly added an export window for vvvv automata code:

Download Qfsm for windows here:
http://sourceforge.net/projects/qfsm/

To use it, simply create a new state machine with the following settings:

Then make some states an connect them with events (transitions). these transitions will be the input pins for the automata node. If you want a special output bang for a transition, enter a name in the 'output' field of the transition. if this field is empty a default output will be created named after the state to which it goes with the prefix 'Do'. enable in menu view->mealey outputs to see the outputs at the transitions as well.

anonymous user login

Shoutbox

~44min ago

karistouf: Yet another show with vvvv and whitecat http://t.ymlp269.net/uhsaaaewsearaeemagau/click.php

~53min ago

tekcor: hm how do i create a single mesh from primitive geometrys and spreaded transform?

~5h ago

graphicuserinterface: @zepi:skynet is becoming self aware

~21h ago

flateric: Thanks devvvvs, I owe you a few bananas next time we meet :)

~2d ago

kiilo: @rexmtl im going to foulab later ...

~2d ago

kiilo: @wxmtl YES im in Montreal please contact me in the IRC chat or skype