» ModulesBeatStreet
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ModulesBeatStreet

Its a beatcounter i made for live vj gigs... i played around with some different automatic beatdetection stuff (vvv patches, pd and vst plugins) but found it too complicated (adjusting the frequencies etc) and unprecise to be usefull. there are a lot other beatcounterpatches out there but this one has a lot of usefull features. its inspired by classic dj mixing. you can controll the tempo in nearly the same way as a dj. i even use a headphone to sync the tempo up because its more acourate and easier than to do this visually. for this just connect a filestream with some kickdrumsample to the "bang out" outlet. but be warned maybe you have to wear one of those "im not the dj" t-shirts ;)
little manual: tap the beat. resync to the music so that both start at the same beat. fine tune with perm correction. when you feel that it goes out of slightly use temp correction
be aware that patching around makes beatstreet go out of sync. so its better to tap via keyboard or midicontroller.
please report your experience and thoughts when you use this one for live gigs...

download here:
BeatStreet (Animation).zip (32.24 Kb)

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Shoutbox

~10h ago

Urbankind: circuitb:Wrongcop is epic! :)

~10h ago

joreg: @tobi: use GetSlice() as the patch i referred you to is demonstrating. or start a forum thread with your patch.

~11h ago

TobiTobsen123: hmm yes i can see the values...but how to handle them as seperate values? I need to forward them via TCP/IP...

~12h ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~12h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~15h ago

u7angel: @mediadog, make it a forum question.

~15h ago

u7angel: @mediadog, tty renderer ?

~17h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries