» sanch Patchs
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sanch Patchs

Cavern

fly inside patern tube demoscene style...
cavern.zip (69.64 Kb)

Bezier line editor 2d

A bezier line editor patch ...
bezier line 2d.zip (19.98 Kb)

Flower

a flower amimation patch , with dynamicmesh
flower.v4p (28.90 Kb)

Blob

A Blob effect with an easy blur trick
blob.zip (4.07 Kb)

Spider

a spider patch .
spider.zip (6.39 Kb) (beta 9)

L-Systems

A l-systems patch for generate threes
L-Systems.zip (7.11 Kb) (beta 9)

Tornado

The patch is already in the girlpower folder but sometime new user don´t see it.
Dynamic mesh patch
Dynamic Tornado.v4p (48.53 Kb)

Molusk

This patch show how to make a sea shell shape only with spread
The patch is already in the girlpower folder but sometime new user don´t see it.
Dynamic Shell.v4p (33.68 Kb) ( beta9 )

play with texture!

a way to create wave , squeeze , blur effect on all type of texture
see in fullscreen for best quality...or on the renderer node autosize backbuffer must be 0
playWT.zip (152.09 Kb) (beta 8)
playWT.zip (145.93 Kb) (beta 9)

an old patch with texture

Sanch patch.zip (157.44 Kb) (beta 8)
feel free for use but customise please

anonymous user login

Shoutbox

~11h ago

Urbankind: circuitb:Wrongcop is epic! :)

~11h ago

joreg: @tobi: use GetSlice() as the patch i referred you to is demonstrating. or start a forum thread with your patch.

~11h ago

TobiTobsen123: hmm yes i can see the values...but how to handle them as seperate values? I need to forward them via TCP/IP...

~13h ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~13h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~16h ago

u7angel: @mediadog, make it a forum question.

~16h ago

u7angel: @mediadog, tty renderer ?

~18h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries